"Something from One" Project
"Something from one" was a Digital Imaging project that focused on making one picture into three different pictures that doesn't represent the original picture at all. The original picture is...
I had gotten books from the library originally to work on this project, but while I was in a group sharing pictures I had picked, someone in my group had a magazine. I saw that it had a lot of really fun colors. I flipped through it and stumbled upon this. I was drawn to this picture because the photographer made a simple glass of water into something beautiful. I was drawn to the light refraction in the shadow, the intermingled colors in the glass and the color scheme.
I strived to make a series so I took inspiration from the magazine that worked with the spectrum and tried to create that within my series. I didn't like the results so I went back to scratch. I worked with the basic pink and blue color scheme and I emphasized the rim of the glass. I really like the curve and color it gives so I layered three together. I messed with blend modes and worked with the dodge and burn tools to make highlights brighter and shadows darker in Photoshop to find the product for the first piece.
The last two were happy accidents after I did the first one. I started messing more with saturation, brightness and the blend modes until I came across the blend mode that made it green and red. I experimented more until I liked it. The last piece was the same picture duplicated twice over itself with the same blend mode. It surprised me by the result I got and I thought it looked really cool. I didn't want to experiment for I was afraid of ruining it. The graininess of that piece helps the vibrant colors soften. If the color was flat it would have been too strong for the eyes. I think the graininess settles those vibrant colors down in a good way.
I am very happy with how these have turned out. I think they are three strong pieces that went through a lot of experimentation and iterations of design before I was happy with the product. My critiques given though were to work with some text elements. In one of my iterations I did but I didn't like it but it is a good thing to consider for texture. I kinda thought it as funny because I ended up making them into Vogue parody covers because I loved the designs so much that they were magazine cover worthy.
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